.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old May 13th, 2008, 07:08 AM

blitzkreig blitzkreig is offline
Corporal
 
Join Date: Feb 2007
Location: UK
Posts: 87
Thanks: 1
Thanked 2 Times in 1 Post
blitzkreig is on a distinguished road
Default Re: Mortar Fire and some \"Realism\" Concerns


Welcome to the forums!

I had a read of your post and had the following thoughts

1. Try using the z key if you don't want to use the bombadments screen, though a bombadfrment is more effective then the z key which I think simulates a few rounds being fired as opposed to a fire mission.. As far as realism goes mortar crews im my experiance don't go firng rounds into the air without a foward observer be it a sectiom/platoon commander in a fire fight or what the British Army calls a dedicated mortar fire control party or MFC calling in the bombs. Mortars in SPww2 do not have the ability to bombard all over a large map as just in real life they have limited range.

2. again use the z key, (see the manual), can be used for all weapons eg an mmg group on a supressing fire mission but round sdwon behind a hill they can't see through.

3. Spww2 turns are supposed to be equilvant to a few minutes in real life I think, so think of it as aircarft doing a bomb run, banking then coming back in with guns. As for artillery if they battery as rounds then surely its completley realistc to be able to continue to call in fire missions with them?

Just my personal thoughts

Happy Gaming
__________________

"Boot 'em, don't spatter 'em!" - Heinz Guderian

Ian

Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:06 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.