quote:
how do i store intel points ?
It's not like storing minerals... but if you open a counter- intel project, you can pump intel points into it turn after turn for a very long time, even if you are not being attacked. Those points are "stored" in that project until either
A> someone tries to intel you, and then points are deducted from the project to reflect your counter-intel being used, or
B> the project fills up with points, in which case it finishes and all the points invested are wasted.
You can prevent projects from finishing by switching "share points between projects" OFF and putting the project behind another project in the queue.
It is also possible to "store" offensive projects in this way - in theory you could use this technique to hit an opponent with 10 or maybe more offensive projects in one turn.