.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old April 23rd, 2002, 04:38 PM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: newbie askin some kinda questions

quote:

how do i store intel points ?



It's not like storing minerals... but if you open a counter- intel project, you can pump intel points into it turn after turn for a very long time, even if you are not being attacked. Those points are "stored" in that project until either

A> someone tries to intel you, and then points are deducted from the project to reflect your counter-intel being used, or

B> the project fills up with points, in which case it finishes and all the points invested are wasted.

You can prevent projects from finishing by switching "share points between projects" OFF and putting the project behind another project in the queue.

It is also possible to "store" offensive projects in this way - in theory you could use this technique to hit an opponent with 10 or maybe more offensive projects in one turn.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:59 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.