Re: Dominions Nations Evaluations ;)
They still get a few. And granted it does work best in areas where you can move in and out of a players territory to avoid laying TOO exact a trail. Even in a players territory since it happens each turn, its still hard to gauge where the attack will occur next. The best tactic against it was to crank the PD in sporadic provinces in the area to try the level of being able to catch scouts.
Granted I havent tested this since the latest changes in maenads (I hate the new look) but it used to be that the berserker did have some balancing benefit against the autorout. On some random rolls it used to be that you could win. Sometimes both sides routed at the same time.
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