
May 20th, 2002, 01:11 AM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: Devnull Mod Gold Version 1.60
Quote:
Originally posted by dogscoff:
quote: Not sure that I like the suggestion of special offensive intel projects
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I guess they'd be like the random events. Could be fun: "Giant space lobsters have eaten 20000 Organics from your storage facilities." heheheh. I am still reluctant to add offensive monster Intel, because of the amount of intel points the monster generate. Also I would like to have them totally concentrate on defense.
But it came to me this morning, while still half alseep (Duh, sometimes you just overlook the obvious ): How about if we add "monster intel" as random events? A couple (or a lot?) of monster related events might be fun. It could even include hints/info about the monsters like how to beat them etc. (like scout or scientific reports). Also someone can make some neat pixel graphics (hint, hint ) to attach them to these events.
Good idea? (y/n)
Rollo
note to myself: first preview, then post
[ May 19, 2002, 12:14: Message edited by: Rollo ]
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