
August 21st, 2008, 11:54 PM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
Thanks: 1
Thanked 8 Times in 8 Posts
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Re: Clamming & piles of commanders -- how about a different approach?
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Originally Posted by Poopsi
It does change the game. You can slay clamming commanders. You cant slay a site.
I agree with the proposal of random events creating sites, through (like the corpse one).
And, possibly, I´d like to see more kinds of buildables.
PD: and on that note: I WOULD like the spells "Mother Oak", "Maelstrom", and the like to create a magic site. So that you have an alternative to dispelling it, particularily if you cant dispell.
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But you can capture a site, whereas claims a stealth commander are going to be hard to kill.
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