.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #12  
Old August 21st, 2008, 11:54 PM

Loren Loren is offline
First Lieutenant
 
Join Date: Nov 2006
Posts: 739
Thanks: 1
Thanked 8 Times in 8 Posts
Loren is on a distinguished road
Default Re: Clamming & piles of commanders -- how about a different approach?

Quote:
Originally Posted by Poopsi View Post
It does change the game. You can slay clamming commanders. You cant slay a site.


I agree with the proposal of random events creating sites, through (like the corpse one).

And, possibly, I´d like to see more kinds of buildables.

PD: and on that note: I WOULD like the spells "Mother Oak", "Maelstrom", and the like to create a magic site. So that you have an alternative to dispelling it, particularily if you cant dispell.
But you can capture a site, whereas claims a stealth commander are going to be hard to kill.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:54 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.