
May 15th, 2002, 11:29 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: seiv platinum: good idea?
Quote:
Originally posted by geoschmo:
An editor for the Scenario text files would probably be fairly easy. Easier I think than the components files, and we have several of those floating around.
The savegame file itself would not be so easy. You would have to have the source code for the game itself I think, and I seriously doubt that is something Aaron is going to give away. He hasn't even done that for SE2 or SE3 yet.
Geoschmo
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Why would be source code necessary ? IMHO only file structure would be - unless some weirdos compression algorithms are also used.
As an example look at what have been done with Baldur's Gate RPG : without any source code divulgation, fans did make impressive tools for EVERYTHING needed to make new adventures modules : NPCs, monsters, locations, items, plots, dialogues...
But well, I'd be unable to do any of this, so perhaps I'm just dreaming... 
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