
September 23rd, 2008, 01:05 PM
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First Lieutenant
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Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
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Re: Sound Mod for SPWW2 - Update Released
Quote:
Originally Posted by Cross
Quote:
Originally Posted by BadCompany
Cross,I don't like the shells and bullets bouncing off the hull of armor.What wav. files are the these sounds?
Other than that,the sounds are really good.
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Thanks.
The ricochet sounds are:
22
81
82
As far as I know, if a AP shell, HE fragment, MG or rifle bullet hits armour, it could randomly choose any one of these three sounds.
You could revert the ricochets back to the original sounds.
Or, watch this space and I will post some alternatives for you. I do have a couple of splat/thunk type sounds that aren't as whiny as a tradtional ricochet sound.
Ricochet sounds are tough because they can be annoying by nature.
I also wanted them to clearly sound like ricochets because they are an important audio clue in the game. New players in particular are helped when a sound clearly communicates what just occurred.
cheers
Cross
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I hae some ricochet sounds, you want to hear 'em?
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