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				September 22nd, 2008, 06:35 PM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: Sound Mod for SPWW2 - Update Released
			 
             
			
		
		
		
		Good day Col Cross 
 
Great job again, MC sounds are very nice and stand out so far but I'm sure others will too. 
 
Bravo Zulu Bob Out 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				September 22nd, 2008, 09:16 PM
			
			
			
		  
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				Re: Sound Mod for SPWW2 - Update Released
			 
             
			
		
		
		
		Cross,I don't like the shells and bullets bouncing off the hull of armor.What wav. files are the these sounds? 
 
Other than that,the sounds are really good. 
		
	
		
		
		
		
		
		
			
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				September 23rd, 2008, 09:38 AM
			
			
			
		  
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				Re: Sound Mod for SPWW2 - Update Released
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  BadCompany
					 
				 
				Cross,I don't like the shells and bullets bouncing off the hull of armor.What wav. files are the these sounds? 
 
Other than that,the sounds are really good. 
			
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 Thanks.
 
The ricochet sounds are:
 
22 
81 
82
 
As far as I know, if a AP shell, HE fragment, MG or rifle bullet hits armour, it could randomly choose any one of these three sounds.  
 
You could revert the ricochets back to the original sounds.
 
Or, watch this space and I will post some alternatives for you.  I do have a couple of splat/thunk type sounds that aren't as whiny as a tradtional ricochet sound.  
 
Ricochet sounds are tough because they can be annoying by nature.  
 
I also wanted them to clearly sound like ricochets because they are an important audio clue in the game.  New players in particular are helped when a sound clearly communicates what just occurred.
 
cheers 
Cross  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				September 23rd, 2008, 01:05 PM
			
			
			
		  
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				Re: Sound Mod for SPWW2 - Update Released
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  Cross
					 
				 
				
	Quote: 
	
	
		
			
				
					Originally Posted by  BadCompany
					 
				 
				Cross,I don't like the shells and bullets bouncing off the hull of armor.What wav. files are the these sounds? 
 
Other than that,the sounds are really good. 
			
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 Thanks.
 
The ricochet sounds are:
 
22 
81 
82
 
As far as I know, if a AP shell, HE fragment, MG or rifle bullet hits armour, it could randomly choose any one of these three sounds.  
 
You could revert the ricochets back to the original sounds.
 
Or, watch this space and I will post some alternatives for you.  I do have a couple of splat/thunk type sounds that aren't as whiny as a tradtional ricochet sound.  
 
Ricochet sounds are tough because they can be annoying by nature.  
 
I also wanted them to clearly sound like ricochets because they are an important audio clue in the game.  New players in particular are helped when a sound clearly communicates what just occurred.
 
cheers 
Cross  
			
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 I hae some ricochet sounds, you want to hear 'em?  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				September 23rd, 2008, 03:56 PM
			
			
			
		  
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				Re: Sound Mod for SPWW2 - Update Released
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  iCaMpWiThAWP
					 
				 
				 I hae some ricochet sounds, you want to hear 'em? 
			
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 Yeah, link them, or zip them up and attach them.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				September 25th, 2008, 08:47 PM
			
			
			
		  
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				Re: Sound Mod for SPWW2 - Update Released
			 
             
			
		
		
		
		Attached to this post are three alternative hit/ricochet sounds.   
 
They are zipped up in rar file. 
		
	
		
		
			
		
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				September 25th, 2008, 08:59 PM
			
			
			
		  
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				Re: Sound Mod for SPWW2 - Update Released
			 
             
			
		
		
		
		Thanks Cross.These sounds be official sounds for the next update.Sorry shrapnel,but the regular sounds just suck.Same goes for winSPMBT. 
		
	
		
		
		
		
		
		
			
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				September 26th, 2008, 03:16 AM
			
			
			
		  
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				Re: Sound Mod for SPWW2 - Update Released
			 
             
			
		
		
		
		Good day, 
Found a problem may or may not be fixable, the 12kg bomb used by Spainish Nationists makes MG sounds.  
 
Bob out   
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				September 26th, 2008, 07:46 AM
			
			
			
		  
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				Re: Sound Mod for SPWW2 - Update Released
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  PanzerBob
					 
				 
				Good day, 
Found a problem may or may not be fixable, the 12kg bomb used by Spainish Nationists makes MG sounds.  
 
Bob out   
			
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 Hi Bob,
 
Cross Sounds doesn't change any explosion sounds to MG sounds!  
 
I have to assume that was a pre-existing problem.  There are a couple of wrongly assigned sounds in the original game. 
 
Is this an aircraft bomb?  Let me know the unit and I will look into it, and I'll let SPCamo know.
 
Thanks for the feedback though Bob, let me know if you come across anything else.
 
cheers, 
Cross  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				September 26th, 2008, 07:48 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: Sound Mod for SPWW2 - Update Released
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  PanzerBob
					 
				 
				Good day, 
Found a problem may or may not be fixable, the 12kg bomb used by Spainish Nationists makes MG sounds.  
 
Bob out   
			
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 No - you are re-reporting an error that was already reported some time back, and has been fixed for the next release, I forget if it was code or data - I think just the latter.
 
Cheers 
Andy  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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