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Old May 31st, 2002, 03:59 PM

Lemmy Lemmy is offline
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Default Re: Tech tree viewer in the works...

Quote:
Edit: The workaround is of course to remove the "Ability 2 Type := None" line from the facility.txt file.
exactly...when it says "Numberof abilities := 1" the program expects only 1 ability, that is four lines.

Quote:
also, tried loading Proportions data. no go, "required tech area greater than max tech area". That's intential in Proportions, but looks like your loader doesn't like the concept.
hmm...i'll have to think about that one...
it's true that my program only allows compononts with "real" tech levels reqs...i'll see if i can chabnge that.

[ May 31, 2002, 15:00: Message edited by: Lemmy ]
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