While I don't personally agree with THIS...
Quote:
Originally Posted by Hadrian_II
[...] a strategy based on compensation their early game weaknesses with sacrificing later power is wrong. A good kailasa should aim to maximize the power of the nation, and not try to make it survive
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...point, as if you don't survive (survive
well possibly) the early game you surely don't arrive to the "maximized" late game where you would shine...
...I must admit you have a point. Kailasa has very cheap units to use as decoys and don't really mind losing in squads of five/six for a couple of turns for distracting the archers (or just recruit shielded indeps). If someone really wants to play the archers game with quality archers (Sauromantia?) you can counter with a mass of recruitable anywhere extremely cheap archers.
With that you should have the time to bring your S9N4/6 sacreds to the enemy, one occasional volley of arrows would probably be twisted-fated or regenerated (and be unlikely to produce afflictions). C'mon, you don't really want your sacreds to take arrow fire anyway. And surely the MR and regeneration bonus will keep being useful till the late game while the Air Shield... and expecially that partial Shock Resistance... mmmh...
Not to talk about the difference between an S9 caster (expecially for an astral nation which will probably have many pearls in the mid-to-late game) and an A9 one...
