Quote:
Originally Posted by licker
The real question though is do the good events benefit you more than the bad events hurt you. If the answer is yes,
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Actually, the question you should ask about Order and Luck might rather be "do I need gold?". Order provides more steady flow of gold than Luck. Luck tends to get closer in time, but since there's less money in the beginning Luck nations might not HAVE the time, unless they can survive with less gold than their opponents.
You have to give luck time, because the minor benefits (few gems you can't use yet, PD in provinces you aren't fighting in ATM) add up slowly, and because the big benefits happen rarely. Gems you can't use yet are minor when you get them, but once you research and use them, they become valuable. The gems your nation doesn't have mages for can also become valuable if you might get enough to empower or get access to the path some other way. In MP, trading can also be good. And sometimes you just luck out, like getting a path booster as a random item, or a castle in a good place, or even something as mundane as several mine events totalling into several hundred gp more, every turn.