
November 30th, 2008, 10:44 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,988
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Re: Possibly artillery bug?
Quote:
Originally Posted by Kovski
Here's another problem I discovered in my last PBEM game:
I was relocating my mortar units, and when I disembarked them from their trucks, one of them came under sniper fire and was pinned. Now, when I was plotting my arty strikes that turn, I noticed that the pinned mortar could be plotted, while the ones that were in ready-status could not, having moved that turn. In effect, getting suppressed seems to remove the moving-status from the arty unit.
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yes - being pinned can move your hexmoved counter back to 0. Because going flat on your face is being stationary, not moving at 20KPH or whatever it was before. Obviously, other things may look at that variable and come to different conclusions. Such is the ball of spaghetti that is the code.
Andy
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