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Old February 13th, 2009, 01:33 PM

Lt. Ketch Lt. Ketch is offline
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Default Re: Small maps, fewer turns

Quote:
Originally Posted by Artaud View Post
Quote:
Originally Posted by Double_Deuce View Post
I actually prefer smaller battles (company size). This limits some maneuver since you do not have a force for flanking, etc but it can make for some nice, small fights.
I have, however, been tempted to play the Stalingrad campaign in winSPWW2.

But it's more likely that I will copy a section of the map and use it for smaller "generated" battles.
I just finished a generated campaign in SPWW2 designed around a company sized force in Stalingrad on a 20X30 map. (Read about it in the AAR "Letters from Stalin's City" in the WW2 forum.) It was a challange at times, particulary when I had a special delay battle after taking more causatlies than I wanted to (granted, anything over 0 is too much ). I ended up trying to perform an organized withdraw while under fire.

I found with the small maps that there doesn't seem to be as much strategy as with larger maps since it vastly limits manuverability, which I see as a big part of tactics. I found that my units linded up across the map and advanced or just sat in the buildings, double stacked, and waited. I do like how they play faster though.
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