Quote:
Originally Posted by Double_Deuce
I actually prefer smaller battles (company size). This limits some maneuver since you do not have a force for flanking, etc but it can make for some nice, small fights. Being an old SL/ASL boardgamer, this size better suits my playing preferences anyway.
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I'm an old SPI 1970s wargamer, and I always felt more comfortable with games I can complete within a reasonable amount of time. Monster games can be fun--on the computer and on a tabletop--but one can get lost in all the details. I find it easier to care about my troops when I can see many of them on my monitor without zooming all the way out.
I generated an Ethiopia vs Eritrea battle with my little Capital City map (see the Map section of this forum

), and somewhere near the Interior Ministry (I think) one of my scouting Panhards got immobilized by some Eritrean infantry. I tried for a couple of turns to reach and rescue them while they tried to fight off repeated assaults, but alas, they were eventually destroyed with no survivors. It's kind of hard for me to feel that closeness when I'm playing a huge map.
I have, however, been tempted to play the Stalingrad campaign in winSPWW2.
But it's more likely that I will copy a section of the map and use it for smaller "generated" battles.
Company-sized battles are nice, but a couple of companies (at least) of infantry (I like mech because I like APCs) plus a platoon of tanks is really fun. I do like to have flanking forces, ad hoc task forces, etc.