
February 23rd, 2009, 03:51 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Mod question CBM1.44
Quote:
Originally Posted by lch
Burnsaber, I posted an awk script on the Mod tools thread some time ago which does exactly that, find out which ID numbers are being added in mods. This is what it prints out for CBcomplete_1.41.dm:
Code:
Monster IDs: 2800,2802-2806,2808-2816,2818-2821,2823-2824,2826-2840,2842-2845,2846,2850-2851,2877-2883,2888,2891-2892
Weapon IDs: 659,708-711,751-757,768-771
Armor IDs: 252-265,380-382
Site IDs:
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Is there any word on how to run awk scripts - lch? I wouldn't mind running this on cCBM1.44
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