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  #1  
Old February 23rd, 2009, 11:28 AM
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Default Re: Mod question CBM1.44

Burnsaber, I posted an awk script on the Mod tools thread some time ago which does exactly that, find out which ID numbers are being added in mods. This is what it prints out for CBcomplete_1.41.dm:
Code:
Monster IDs: 2800,2802-2806,2808-2816,2818-2821,2823-2824,2826-2840,2842-2845,2846,2850-2851,2877-2883,2888,2891-2892
Weapon IDs: 659,708-711,751-757,768-771
Armor IDs: 252-265,380-382
Site IDs:
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Old February 23rd, 2009, 03:51 PM

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Default Re: Mod question CBM1.44

Quote:
Originally Posted by lch View Post
Burnsaber, I posted an awk script on the Mod tools thread some time ago which does exactly that, find out which ID numbers are being added in mods. This is what it prints out for CBcomplete_1.41.dm:
Code:
Monster IDs: 2800,2802-2806,2808-2816,2818-2821,2823-2824,2826-2840,2842-2845,2846,2850-2851,2877-2883,2888,2891-2892
Weapon IDs: 659,708-711,751-757,768-771
Armor IDs: 252-265,380-382
Site IDs:

Is there any word on how to run awk scripts - lch? I wouldn't mind running this on cCBM1.44
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Old February 23rd, 2009, 03:55 PM

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Default Re: Mod question CBM1.44

Also,

The next version of cCBM will remove a lot of old ages from many mages that it seems unthematic. So far I have removed from some of the Abysias, and a couple of other nations.

If you have suggestions as to which nations should have old age removed, I'd be happy to read 'em. Saves research time. However, nations that I perceive as strong (Niefle, Hinnom, Sauromatia etc), MP game play trumps theme - they won't be getting old age removed.
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Old February 23rd, 2009, 07:58 PM
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Default Re: Mod question CBM1.44

Quote:
Originally Posted by chrispedersen View Post
Is there any word on how to run awk scripts - lch?
  1. Download Gnu AWK from http://gnuwin32.sourceforge.net/packages/gawk.htm
  2. Put it in the same directory like the awk scripts
  3. Run "gawk -f script.awk INPUTFILE"
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