Quote:
Originally Posted by llamabeast
The idea of jiggling all the national holy paths sounds messy. I have an alternative solution: Make it impossible to recruit indy priests. Just set them to resources 800 or something.
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That is an option. But it would still leave the "Your best mage is also your best priest" - problem. Why ever recruit a national H2 priest when you can recruit a H2 priest that also has magical picks? It is not my intention to make these beasts of a unit any more powerful.
I failed to mention thought that "solution" 1b isn't set in stone. The changes will likely differ from nation to nation. Pythium for example. The divine power of the Arch Theurgs is so crucial part of nation's theme that I really can't touch that. Usually the mage-priest is cap-only so depending on the case, I might get the effect I wan't by just slightly beefing the national pure priest so that maybe he'll get recruited in your secondary forts.
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