Re: Mod in Progress: Holy War
Generic human hero for all human nations overlaps with prophet. Not a big problem.
Your changes to priests (as outlined in the first post, I hope it's not outdated) are worse:
Increasing priest levels. National priests aren't used, but neither are national military commanders. I wouldn't mind +1 holy to all priests and +1 holy to all holy spells, similar to DomII, only effect being increased preaching. It would hurt prophets, though, so you probably won't do that.
Totally banning indy priests. This one isn't a problem with the theme, but with gameplay, since it will affect many nations' preaching capability. Nations without mage-priests will have lots of trouble against armies supported by mage-priests, even if the mage-priests aren't improved as much.
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