View Single Post
  #9  
Old June 13th, 2002, 03:26 AM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Built-in armour for hulls

Hmm, troop with 'weapons always hit' talisman power = Jedi.

Armor regen makes much more sense as part of the hull than as a seperate ability for the armor components. I wish we didn't have to mod a whole special set of ship hulls to make that work for organic races. But... since Organic Manipulation is already a racial tech I guess it wouldn't be too big a hassle to create alternative sizes in an "Organic Ships" tech field. Now here's the interesting question: Would the ship's inherent regen stack with the same ability on the armor?

'Intelligent' ships would justify master computer as an inherent ability.

I don't understand how emissive armor could work unless it is applied to all components in the ship? That would be difficult to destroy.

Scanner Jammer would be cool as an innate ability. If only it worked in combat as well as on the strategic screen.

[ June 13, 2002, 02:28: Message edited by: Baron Munchausen ]
Reply With Quote