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Old June 26th, 2009, 02:10 PM
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Default Re: Some thoughts on improvements to the game

Quote:
Originally Posted by Sombre View Post
Quote:
Originally Posted by Ballbarian View Post
Ideas and detailed hypotheticals are incredibly valuable. The entire SemiRandom project was born of someone else's vision. One of the projects that I have been working on currently was prompted by a thread on these forums. Threads like this one can be a great resource for the "someone else" guys. (But you are right Sombre. We are awesome & busy! )
I agree they /can/ theoretically be useful, but the noise rate appears to be somewhere around 99.99%. You say semirand was born of someone's vision, fair enough. I highly doubt it was this kind of brainstorming. Semirand's fundamental ideas are not pie in the sky and never were. There's a LOT we can already do regarding dom3, but these kind of threads go way, way beyond those limits imo. And since we're using personal examples, I haven't found a single useful idea amongst any of the vast number of 'brainstorming' posts on these forums.
Certainly too far fetched for a Dom3 patch, but I am thinking in broader terms. Yet another personal example is a game project that I have fiddled with for several years now. It is a blend of concepts from Dom3 and Lords of the Realm 2. There are pages and pages of conjecture, sample algorithms & programs scattered across my hard drive that are all about ideas. Time that I spend in a text document thinking through game concepts and mechanics is time not spent writing the program. A discussion like this one is very interesting to me as the pitfalls of a given feature or technique are weeded out. It's not so much a step by step manual of what to do, but rather food for thought.

It might be argued that the discussion is wandering away from Dom3 possibilities and should therefore be squelched. I wonder if it might be interesting to the developers regardless?

(Sorry for going so far OT myself.)
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