Quote:
Originally Posted by chrispedersen
Sure, attack the player, instead of the points.
*IF* you play bless nations all the time, you would know that it does not take until turn 7 for a bless nation to conquer 2 territories per turn.
You say its not a game winning strategy except on a large map.
Fine.
How about we settle this on a small map. Say.. Albatha. I'll take EA mictlan. You take any EA nation you want (except grossly unbalanced hinnom). Of course to make your point you'd logically not have to choose a bless nation.
Plain vanilla game.
Standard settings.
You say large benefits bless- I'm giving you small.
You'll know I'm starting with an f9w9 bless at the minimum - you can keep yours secret.
You're even a better player than I. Still won't matter.
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Hilarious. Reread the thread, especially the part where I note where Blesses are game-winning strats on very big maps AND small maps with a single opponent.
So if you win, you prove me right. If I win, I am right again by proving that Bless rushes that lose their first battle tend to lose the war.
How about we just skip the middle part and just recognize I'm right?
Or even better, how about we just back away from any trials by combat and agree that our results have varied. I truly believe that you truly believe you are right and the only way you will change your mind is to have a run of multiplay games like I have had.
In all seriousness and semi-friendly jabbing aside, the last time I proved someone wrong about a strategy game by playing a public game with them he ended up in a hospital because he had a nervous breakdown the same day he received the turn where I did the killing stroke to his empire. I'm not going to claim credit for his personal problems, but from then on I decided that being proven right in public is not worth it, especially for a game that is supposed to be about fun.
Peace.