
September 21st, 2009, 04:29 PM
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Corporal
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Join Date: Mar 2004
Posts: 153
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: Conceptual Balance Mod 1.6
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Originally Posted by quantum_mechani
Quote:
Originally Posted by iceboy
Quote:
Originally Posted by Sombre
You can find out the ID number of a unit from Edi's database (found in his sig) or by pressing shift I on the right click screen of a unit.
You can then use mod commands found in the modding manual to alter the unit.
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Thanks! How would I get the Son of Niefel to stop spawning wolves? He is not in CBM mod but in game.
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You would select his monster number, #clearspec, then add back in all of his other abilities (like cold res, etc).
Also note the Vampire Queen, Ghost King, and Prince of Death spawn a few troops. Not to mention a bunch of summons with spawn.
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Thanks Q! Is there a list somewhere of all the units that spawn stuff?
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