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Because leaders with throwing weapons suck balls. They will get close to the enemy, throw their weapons and then likely wade into melee, get killed, routing your army. Since I actually want the player to use these guys for stealthed task forces (usually with just one commander!), they need a ranged weapon with a big range. This is one case where thematic correctness has to give out in the face of gameplay.
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even if you are right(and you are), after you finished your mod maybe a new weapon "Dwarfish axe" wth long range?but is something so minimal i'll even forget it tomorrow