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				September 28th, 2009, 05:21 PM
			
			
			
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 Corporal |  | 
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				 Re: Warhammer Dwarfs, discussion/hype thread 
 They look really good! I hope that the Oathstone's runes light up in the attack sprite   
Just a couple things: 
-the troll slayer's left axe perfectly covers his left arm+shoulder, it actually took a while to understand he was dual-wielding, at the start I thought that he had a metal shoulderpad or something like that. 
-the deer antlers on the ranger champion look a bit unappropriate, especially if you're trying to go for the Warhammer Dwarves and not the "grumpy comical" ones.But that's subjective   
I was also about to suggest an "Howl" style national spell to call miners from the edges of the battlefield(mimicking their WHFB counterparts), but I see that the Miner's commander already does that as #onebattlespell. |  
	
		
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				September 28th, 2009, 05:38 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Warhammer Dwarfs, discussion/hype thread 
 nice pic, some questions1)why the ranger champiom has a crosbow and not axes?
 2)what kind of commander will be the prospector?
 3)pic 17/18's right arm/leg have a protection or you forgot to colour them?
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				September 28th, 2009, 06:24 PM
			
			
			
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				 Re: Warhammer Dwarfs, discussion/hype thread 
 I agree with Amonchakad's axe/shoulder pad confusion. I quite like the horned helmet though actually, though I can see it's not especially dwarfy. |  
	
		
	
	
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				September 29th, 2009, 12:25 AM
			
			
			
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				 Re: Warhammer Dwarfs, discussion/hype thread 
 Thanks for the feedback everyone! Helps me improve. 
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					Originally Posted by Amonchakad  They look really good! I hope that the Oathstone's runes light up in the attack sprite  |  They will now! :P
 
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					Originally Posted by Amonchakad  Just a couple things:-the troll slayer's left axe perfectly covers his left arm+shoulder, it actually took a while to understand he was dual-wielding, at the start I thought that he had a metal shoulderpad or something like that.
 |  Looking at it again, I can see why there would be confusion. I'll just fix the pose to make his right axe like the one in the Giant Slayer sprite. That ought to do it.
 
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					Originally Posted by Amonchakad  -the deer antlers on the ranger champion look a bit unappropriate, especially if you're trying to go for the Warhammer Dwarves and not the "grumpy comical" ones. But that's subjective  |  Yeah, I know, a lot of it is cause I have to arm them with crossbows instead of throwing axes (scroll below for why), so I decided to go for a "hunter" aspect for them as a thematic justification for the crossbow which is the reason ofr the antlers. I'll describe them as a bit oddball dwarfs, being more in the woods than in their clan dwellings. So the antlers are a trophy, not anything else.
 
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					Originally Posted by Swan  1)why the ranger champiom has a crosbow and not axes? |  Because leaders with throwing weapons suck balls. They will get close to the enemy, throw their weapons and then likely wade into melee, get killed, routing your army. Since I actually want the player to use these guys for stealthed task forces (usually with just one commander!), they need a ranged weapon with a big range. This is one case where thematic correctness has to give out in the face of gameplay.
 
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					Originally Posted by Swan  2)what kind of commander will be the prospector? |  See the first post, or this:
 
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					Originally Posted by Amonchakad  I was also about to suggest an "Howl" style national spell to call miners from the edges of the battlefield(mimicking their WHFB counterparts), but I see that the Miner's commander already does that as #onebattlespell. |  But I basically added it because basic miners are stealthy and have mapmove 3 (representing tunnel knowledge), so they need a stealthy mapmove 3 commander to take advantage of these facts.
 
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					Originally Posted by Swan  3)pic 17/18's right arm/leg have a protection or you forgot to colour them? |  Neither, it just seems that I forgot to give their legs a proper lookover after making the legs thicker. I can see that they're pretty akward now. Thanks for noticing, I'll fix it for the next preview picture.
 
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					Originally Posted by llamabeast  I agree with Amonchakad's axe/shoulder pad confusion. |  Hmm. What are your feelings about the Dragon Slayer (17), which uses a similiar pose? The blue warpaint might give enough contrast in this case, but as a creator, I have a skewed persceptive for these things.
			
			
			
			
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				September 29th, 2009, 12:48 PM
			
			
			
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				 Re: Warhammer Dwarfs, discussion/hype thread 
 
	Quote: 
	
		| Because leaders with throwing weapons suck balls. They will get close to the enemy, throw their weapons and then likely wade into melee, get killed, routing your army. Since I actually want the player to use these guys for stealthed task forces (usually with just one commander!), they need a ranged weapon with a big range. This is one case where thematic correctness has to give out in the face of gameplay. |   even if you are right(and you are), after you finished your mod maybe a new weapon "Dwarfish axe" wth long range?but is something so minimal i'll even forget it tomorrow |  
	
		
	
	
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				September 29th, 2009, 06:56 PM
			
			
			
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				 Re: Warhammer Dwarfs, discussion/hype thread 
 I think 17 is also funny looking and would be better with a 16-style left-hand axe. |  
	
		
	
	
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				October 1st, 2009, 02:55 PM
			
			
			
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				 Re: Warhammer Dwarfs, discussion/hype thread 
 I just sat down to do some graphics before starting school work. I don't know how, but I just got into the "zone", drawing for 6 hours   ! Luckily I'm not an deadline and can make the scoolwork tomorrow.
 
The results can be seen below, I now have enough graphics to start working on the .dm file. I have 6 planned units (Thorek, Gyrocopter, High King Hero, the 3 pretenders) left without graphics, but they can be added in later updates.
 
If you want to know what these will actually do in the mod, see the first page.
   
1. Clansdwarf Crossbow 
 
2. Heavy Crossbow 
 
3. Clansdwarf Warrior
 
4. Longbeard
 
5. Hammer
 
6. Miner
 
7. Clansdwarf Heavy Warrior
 
8. Ironbreaker
 
9. Ranger 
 
10. Troll Slayer (Now fixed!)
 
11. Dwarf Runeguard (cap. only sacred)
 
---Commanders
 
12. Ranger Champion (I made the antlers smaller, now they should be more serious)
 
13. Prospector
 
14. Thane
 
15. Thane on Oathstone
 
16. Giant Slayer - Recruitable anti-thuggish guy. 
 
17. Engineer  
 
18. King - Cap only commander.
 
19. King on oathstone
 
20. Journeyman Runesmith
 
21. Runesmith
 
22. Runelord
 
-- Summons
 
23. Daemon Slayer
 
24. Dwarf Flamethrower -- Engineer summon. I decided against the cannon version, but I liked the idea, so I altered the theme into these. The Dragon Staffs have very low range, but are precise and can be used in melee (Dwarfs won't use a weapon that can easily cause firendly casualties, so a pure 'fire drake blast' is out of the question)
 
25. Anvil of Doom -- The anvil looks still kind of akward, but I seem to be unable to fix it, if anyone wants to lend a helping hand, I'd appreciate it. Well, even with the akward anvil the thing looks absolutely wicked in the battlefield. You won't believe the attack sprite!    
-- Heroes
 
26- Engineer Hero
 
27- Runelord Hero
 
28- Dragon Slayer -- multihero
 
29- Slayer King -- badass, domsummons slayers and causes berserk in battle.
 
-- Flags??
 
--- I made two flags because I just wanted to test two ideas out. Now I'm a bit torn on which to add. I'll let democracy sort this out.
 
30 - I prefer this one, but it's a bit uncovential.
 
31 - Safe "vanilla" version.
			
			
			
			
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				October 1st, 2009, 04:16 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Warhammer Dwarfs, discussion/hype thread 
 a)23/28 leg arm is still wrongb)use 30 as flag, is more "dwarfish" imho
 c)great pic the 13, i really liked the lantern. thumb up!
 Keep on this mod
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				October 1st, 2009, 04:48 PM
			
			
			
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 Corporal |  | 
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				 Re: Warhammer Dwarfs, discussion/hype thread 
 The Anvil looks gorgeous! Can't wait to see it on the battlefield!
 About the alternative flag...hmm. I'd need to see how it relates to the fort picture, I wouldn't want them to blend with eachother too much.
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				October 1st, 2009, 05:59 PM
			
			
			
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				 Re: Warhammer Dwarfs, discussion/hype thread 
 My vote is definitely for the conventional flag.
 Looking good Burn! You're a graphics churning beast!
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