Re: new nation problem
I noticed you did not designate any start units assigned to the start commander. Also, some general game mechanic mod commands are contained in the nation, I think you misunderstood these to be nation modding commands.
They are:
#deathsupply 40
#nodeathsupply
#coldsupply 3
#coldincome 2
#unresthalffinc 25
#unresthalfres 50
#poppergold 75
Some of the above do not exist as modding commands period. Try commenting those out and assigning starting units (both types) to the start commander.
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BLAH BLAH BLAH BLAH NEXT TURN.
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