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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old December 21st, 2009, 08:53 PM
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Default Re: new nation problem

I noticed you did not designate any start units assigned to the start commander. Also, some general game mechanic mod commands are contained in the nation, I think you misunderstood these to be nation modding commands.

They are:

#deathsupply 40
#nodeathsupply
#coldsupply 3
#coldincome 2
#unresthalffinc 25
#unresthalfres 50
#poppergold 75

Some of the above do not exist as modding commands period. Try commenting those out and assigning starting units (both types) to the start commander.
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