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Old December 22nd, 2009, 11:48 AM
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Default Re: Bretonnia, Knights of the Grail v.0.92 - Now with grammar!

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Originally Posted by Foodstamp View Post
Mounted Yeoman: Armour ---> Armor Knight Errant(2756): Grammar: The are out to make a name for themselves, hoping to be granted a fief for their bravery. (The should be They) Knight Errant (2757): Same grammar error as Knight Errant Pegasus Knight: Pegasii --> Pegasi Brettonian Pegasus Same as Pegasus Knight Brettonian Lord: anough --> enough Marquis: Knight Errants ---> Knights Errant Grail Hero: Pegasii --> pegasi Grail Maiden: Magics ---> Magic The Green Knight: Bastonge --> Bastogne The Last Druid: which allowed him to fend of the Ermorian invaders and build the Kingdom of Bretonnia. (of should be off) Beastmaster (Should this be Beast Master?): Pegasii --> Pegasi Battle Gryphon: agression --> aggression Ride the Winds: suprise --> surprise Virtue of Nobility: swordarm --> sword arm Mist: Bastonge --> Bastogne
Thanks, I picked up those which are not based on the UK/US spelling differences. I wrote descriptions on a word with British language settings, so it fixed always suggested english spellings. I kind of like it, as a sort of reference to the Arthurian myths.

Although I'll keep an eye out for "Armour", since dom3 uses the american spelling for that.

Quote:
Originally Posted by Foodstamp View Post
Also I noticed the scout costs 0 gold. I changed it to 20. Was that intentional, maybe a CBM thing?
I did to make it consistent with Sombre's WH mods. On about 99% of cases, recruiting a scout from casle is a absolute waste of a commander slot, so I agree with Sombre's view on that national scouts should just cost 0 gold.

Quote:
Originally Posted by Foodstamp View Post
I hope that helps!
That was a big help. Thanks a lot.


And about the siege/freespawn problem, I brainstormed some solutions. Opinions are welcome:

1) Make the freespawn cost more upkeep (by making them summon different units that the basic recruitable peasants).
2) Reduce the amount of freespawn to 2, but make the summons a bit better. Like Lord to 2 chain men-at-arms and Marquis to 2 Yeomen. I could reduce the gold cost of the leather men-at-arms further to see that they see use in Bretonnian armies.
3) Change the troops to domsummons -> the sieger can preach to get the freespawn in control.

Any of these changes could also be added with the castle change.
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