Quote:
Originally Posted by Psycho
The CMB doesn't balance nations. Especially with the removal of gem gems (which I am all for BTW) the nations are unbalanced in a completely different way than in the vanilla game - bandar, machaka and the like weakened, blood nations made stronger due to fewer gems (which can probably be offset by higher magic settings), etc.
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As an aside, if you want to weaken blood magic you would probably increase both magic site % and income/resources/supply %. By linearly scaling up everything EXCEPT population, you are effectively just decreasing population, which means weaker blood nations. Conversely, on minimal-income map settings, blood nations would dominate since they're the only ones who can efficiently convert population into units.
-Max