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  #1  
Old December 23rd, 2009, 02:05 PM

MaxWilson MaxWilson is offline
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Default Re: Exploit question

Quote:
Originally Posted by Psycho View Post
The CMB doesn't balance nations. Especially with the removal of gem gems (which I am all for BTW) the nations are unbalanced in a completely different way than in the vanilla game - bandar, machaka and the like weakened, blood nations made stronger due to fewer gems (which can probably be offset by higher magic settings), etc.
As an aside, if you want to weaken blood magic you would probably increase both magic site % and income/resources/supply %. By linearly scaling up everything EXCEPT population, you are effectively just decreasing population, which means weaker blood nations. Conversely, on minimal-income map settings, blood nations would dominate since they're the only ones who can efficiently convert population into units.

-Max
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  #2  
Old December 23rd, 2009, 02:53 PM

LDiCesare LDiCesare is offline
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Default Re: Exploit question

Quote:
Originally Posted by MaxWilson View Post
As an aside, if you want to weaken blood magic you would probably increase both magic site % and income/resources/supply %. By linearly scaling up everything EXCEPT population, you are effectively just decreasing population, which means weaker blood nations. Conversely, on minimal-income map settings, blood nations would dominate since they're the only ones who can efficiently convert population into units.

-Max
Actually, magic site % has an effect on blood hunt if tests run on ForgeOfGodhood, so changing it wouldn't strengthen nor weaken blood economy.
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