View Single Post
  #30  
Old January 3rd, 2001, 02:22 AM

Todd248 Todd248 is offline
Private
 
Join Date: Jan 2001
Location: Santa Clara, CA USA
Posts: 19
Thanks: 0
Thanked 0 Times in 0 Posts
Todd248 is on a distinguished road
Default Re: Laying Mines problem since new Patch, Bug?

I think this change was awesome. No more super transports that can lay mines/sat's/fighters. I actually have to think about my mine and sat layers more and balance cargo space vs unit launch capabilities. I've started building dreadnaughts that have 20 lauch bays so that I can launch more units per turn. It's also made those bays actually have a real use beyond give a ship the ability to launch units.

The only problem I have with this change is related to fighters and not being able to transfer cargo from a transport ship carrying fighters to a fighter carrier. It would be nice to do ship to ship transport without the need for a planet to be present.
Reply With Quote