Re: Laying Mines problem since new Patch, Bug?
I think this change was awesome. No more super transports that can lay mines/sat's/fighters. I actually have to think about my mine and sat layers more and balance cargo space vs unit launch capabilities. I've started building dreadnaughts that have 20 lauch bays so that I can launch more units per turn. It's also made those bays actually have a real use beyond give a ship the ability to launch units.
The only problem I have with this change is related to fighters and not being able to transfer cargo from a transport ship carrying fighters to a fighter carrier. It would be nice to do ship to ship transport without the need for a planet to be present.
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