Thread: Mod Carne Adovada
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Old April 11th, 2010, 05:20 PM
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Default Re: Carne Adovada

Quote:
Originally Posted by pyg View Post
Quote:
Originally Posted by Stavis_L View Post

...snip...

Note that there are some potentially imbalanced sites in there, as Endo never got a lot of playtest feedback before he disappeared (although they're mostly unique, so overall impact is lessened.) Also, did you by chance use the version I posted with a few minor fixes, or the first post version? Since Endoperez isn't here to edit his first post, it's easy to miss.

If you're interested, the fix version is in this post:

http://forum.shrapnelgames.com/showp...&postcount=116
Yes, this is the reason the mod was not included at the start. I will incorporate your changes in the next version. I didn't see any changes that addressed some of the balance issues with Meister Miagi's autocast Darkness recruitables. Burnsaber made some changes for the Lunar Sea mod that I included. Mytheology worries me on the same level.
The changes I made were only to address what were probably typographical errors or logical oversights on Endoperez's part (no offense to him; entering hundreds of sites probably made his fingers and eyes bleed )

Elsewhere in the Magic Sites Mod thread (toward the end) Squirreloid had expressed a possible interest in maintaining/balancing the Magic Sites thread, you might pester him to see if he's made any movement in that direction.
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Brainless Soulless - a fix for Life after Death/Ankh "exploit", Bogarus Scout Fix
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