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April 11th, 2010, 12:58 PM
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Second Lieutenant
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Join Date: Sep 2008
Posts: 466
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Re: Carne Adovada
Quote:
Originally Posted by pyg
Updated, Siege Trebuchet should work now.
Quote:
Originally Posted by Gandalf Parker
I like playing with Worthy Heroes and Epic Heroes. I know that WH is in CBM but maybe add the other.
And I second the motion for inclusion of Magic Sites.
Is Streamers and Standards in there someplace? There shouldn't be any conflict problems there.
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I added Magic Sites. I don't play with Epic Heroes and will take a look.
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Note that there are some potentially imbalanced sites in there, as Endo never got a lot of playtest feedback before he disappeared (although they're mostly unique, so overall impact is lessened.) Also, did you by chance use the version I posted with a few minor fixes, or the first post version? Since Endoperez isn't here to edit his first post, it's easy to miss.
If you're interested, the fix version is in this post:
http://forum.shrapnelgames.com/showp...&postcount=116
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April 11th, 2010, 01:10 PM
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BANNED USER
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Join Date: Jan 2009
Location: a small farm
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Re: Carne Adovada
Quote:
Originally Posted by Stavis_L
...snip...
Note that there are some potentially imbalanced sites in there, as Endo never got a lot of playtest feedback before he disappeared (although they're mostly unique, so overall impact is lessened.) Also, did you by chance use the version I posted with a few minor fixes, or the first post version? Since Endoperez isn't here to edit his first post, it's easy to miss.
If you're interested, the fix version is in this post:
http://forum.shrapnelgames.com/showp...&postcount=116
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Yes, this is the reason the mod was not included at the start. I will incorporate your changes in the next version. I didn't see any changes that addressed some of the balance issues with Meister Miagi's autocast Darkness recruitables. Burnsaber made some changes for the Lunar Sea mod that I included. Mytheology worries me on the same level.
Last edited by pyg; April 11th, 2010 at 01:22 PM..
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April 11th, 2010, 05:20 PM
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Second Lieutenant
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Join Date: Sep 2008
Posts: 466
Thanks: 35
Thanked 95 Times in 60 Posts
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Re: Carne Adovada
Quote:
Originally Posted by pyg
Quote:
Originally Posted by Stavis_L
...snip...
Note that there are some potentially imbalanced sites in there, as Endo never got a lot of playtest feedback before he disappeared (although they're mostly unique, so overall impact is lessened.) Also, did you by chance use the version I posted with a few minor fixes, or the first post version? Since Endoperez isn't here to edit his first post, it's easy to miss.
If you're interested, the fix version is in this post:
http://forum.shrapnelgames.com/showp...&postcount=116
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Yes, this is the reason the mod was not included at the start. I will incorporate your changes in the next version. I didn't see any changes that addressed some of the balance issues with Meister Miagi's autocast Darkness recruitables. Burnsaber made some changes for the Lunar Sea mod that I included. Mytheology worries me on the same level.
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The changes I made were only to address what were probably typographical errors or logical oversights on Endoperez's part (no offense to him; entering hundreds of sites probably made his fingers and eyes bleed  )
Elsewhere in the Magic Sites Mod thread (toward the end) Squirreloid had expressed a possible interest in maintaining/balancing the Magic Sites thread, you might pester him to see if he's made any movement in that direction.
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April 15th, 2010, 06:03 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Re: Carne Adovada
Quote:
Originally Posted by Stavis_L
The changes I made were only to address what were probably typographical errors or logical oversights on Endoperez's part (no offense to him; entering hundreds of sites probably made his fingers and eyes bleed  )
Elsewhere in the Magic Sites Mod thread (toward the end) Squirreloid had expressed a possible interest in maintaining/balancing the Magic Sites thread, you might pester him to see if he's made any movement in that direction.
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Boo!
It's nice to see the project hasn't been forgotten. Thanks for the fixes.  Knowing that people like it more than makes up for the work.
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