Quote:
Originally Posted by Wrana
Quote:
Originally Posted by Sajuuk
The wind ride moves the commander one province randomly, dealing damage that is enough to kill a human commander/mage, and those who survive the fall shall attack the province(if that province is not yours), and size 6 commander seems cannot be moved.
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Does this description comes from actual practice? At least some time ago Wind ride brought commander (friend or foe) to the province with casting mage. Only if it was under some Dome commander was (iirc) rebounded int one of the neighboring provinces... :?
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My tests are based on version 3.24, so I don't know if there are any differences on earlier version. But I think when dome works, it will just negate the spell and left teleporter unmoved