Quote:
Originally Posted by Fakeymcfake
Lingchih, seriously? It's turn, what, 12? I'm not leaving the game with a nation that could do anything and I'd rather not bother play out the turns until I'm inevitably defeated. I didn't sneak off in the night, I didn't stop playing suddenly when things could still go my way.
If you want I could post for a sub and delay the game further so that someone else can play out the last half a dozen turns until I'm defeated utterly.
Seriously Ling, take a moment, you'll probably realize that what I've done isn't anything worth getting worked up about.
And Corwin, I considered it but my army is such that even if I went for a last stand it'd be a pathetic one. I was caught with my pants down and I wouldn't be able to stop either Van or Ermor (my only two neighbours) from taking my provinces without any resistance anyhow. It's a serious no-win scenario and not worth playing out, even for the purpose of balance as anything I could do the AI would be able to do anyhow.
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I have to disagree with these arguments Fakeymcfake. Based upon graphs it is clear that you still had a a lot of provinces, some soldiers, a lot of mages, and great reseach. In fact your reseach and number of mages still left are such that you are less then 1 turn behing the top reseach nation in the game! You clearly accumulated some gems, that could be used to do some cheap (with CMB mod) summons. It would be at least 2 more turns before Vanheim would reach your capital, even if they beelined to it and met no resistance. And more turns until they would broke down the walls. Also it will be at least 4-5 turns before your empire will be overrun, even if you would offer no resistance, simply because the size of it. All and all - plenty of time to orginize a decent last stand, if not defence of the realm. Even basic setup of several dozens of firemages raining death on fire-unprotected troops of Vanheim or Ermor, while they are tryign to squeeze though castle gates of your capital? Very nasty.
And of course AI can not be even remotely compared to the human in its efficiency. And it can't make a last stand for the life of it, not in the situation like the one when you have quit. It'll simply waste its resources in piecemeal fashion trying to protect its empire, instead of concentrating and building up its remaining strength during whatever time left, to delay inviders and make them pay for taking your castles, if nothing else.
You are right, your situation was probably hopeless. But Baalz's good player's pledge, as well as the rules of this particular game, displayed on the first page of this thread (*Not* giving up without a fight - meaning of course, fight to the bitter end or at least until very close to it), strongly discourage quiting in such situation.
So personally I can't help but think you have quited way too early. But it's your call of course.