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Old August 27th, 2010, 11:21 AM
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Default Re: spotting when turning around your units

Quote:
Originally Posted by void1984 View Post
Quote:
Originally Posted by Cross View Post
Would facing changes cost mp for all units or just AFV?
I am strongly convinced that it shouldn't affect infantry. I have seen movies with soldiers in hostile territory and they trying to keep their eyes all around. They can because they have many men, not just one or two view points in the vehicle with many dead fields.
I agree that infantry should be one of the last considered for a facing penalty. But I wouldn't rule them out completely; it would depend how it played. But I suspect it would handicap them too much.

Regarding op-fire

Currently, I think units like ATk guns and SP guns facing 180deg away from the enemy can op-fire at them, but it's unlikely to happen until the enemy gets close (say under 500m? even though the enemy was spotted at >1000m) but op-fire can occur at much greater ranges.

So I think units facing the enemy will op-fire at much greater ranges than those facing away from the enemy. But once you get closer, SP guns and ATk guns will often swivel 180deg to engage different targets.

Facing penalties may prevent 180deg 'swivel and fire' for ATk guns, as moving causes them to re-setup and they could not fire until the next turn. And 'swivel and fire' would cause SP guns to be considered 'moving' so would they'd get an accuracy penalty. Both improvements in my mind.


Cross
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