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Old August 30th, 2010, 03:58 PM
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Default Re: what about the future?

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Originally Posted by Lizardo View Post
So, where are we with the Dominions franchise? Johan and Kristoffer still care about it or not?
Yes, they still care. In the sense that they are still patching the game to fix bugs and add new content. They also sometimes make minor improvements to mechanics, like adding new mod commands.

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Reason I ask is that while the game has potential it's still unnecessarily tedious and tiring to play. But why bother making UI suggestions when there there is no further development planned.
In this case you are right, there is no use demanding big changes like a revamped UI. The game was essentially finished years ago, and the developers are working at a new game of a different type. (as the rumors go) We will unfortunately have to live with most of the major design flaws.

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Consolidating the lab activities would help a lot. Years ago I suggested that there be a status for commanders for needing new orders, never done.
Pressing the N key cycles between idle commanders.

There are other shortcuts and mechanics that help too. Like monthly cast etc. Learning the shortcuts, using F1 for overview and so on makes a big difference.

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The most dangerous things my army faces in battle are still my own archers and mages. My battalions still line up horizontally twelve deep on trivial targets instead of attacking the obvious threat just in front. And they all still blithely walk into obvious hazards. There's no point in in vesting in a single shot sure kill weapon when it's used on orcs.
With all due respect. The placement and scripting system is certainly a bit unintuitive, but you CAN do quite a lot with it. It is certainly not impossible to avoid the problems you mention.

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The change in the magic system from Dom1 to Dom2 and retained in Dom3, that is the consolidation of the spell casting types into a global point system really killed the idea of specialized mages. You just throw point at it till you know everything.
I don't quite follow here. I find the mages extremely specialized, to the point where most mages are suited for widely different tactics. Some strategies are only possible with a special type of mage. In fact, the highly complex and specialized magic system is what makes the great for me.

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I have what I think are thoughtful suggestions on the UI and magic issues but, again, is there anyone there to listen?

Other things I'd like are more fully realized, and growing, independent provinces, a better divine political system than just 'there will be only one', and more ways to develop your kingdom beyond just filling the map with your standard and candles.

Always potentially, a great game. But it's never going to be more than a nitch product until the UI is more responsive to the needs of the player.
I'd like those things too, but I wouldn't have high expectations for anything to change in this game. I'm just happy to fit into the niche that loves it.
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