Yes, I also thought about such a workaround. However, after CBM crew continued to ban more magic items while making those those for mass attack cheap and easy, I just decided that it's useless to discuss with them - they just play another game! Mind it, they had some good ideas at the time.
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Originally Posted by Soyweiser
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This mod uses parts of the Mytheology, CBM, and Avernum mods.
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Pray, what for? IIRC, gem generation and other few traits needed here are all possible to just write up from the scratch using basic modding commands...
