Quote:
Originally Posted by Mobhack
That point is likely where the shellfire is still landing, no?.
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Errm no, unless of course it is my shellfire. I can see we have very different play styles!
Whenever the situation permits, I employ as much mobility and speed of maneuver as available in order to basically outrun enemy indirect fire. It is precisely in that situation where the ability of the A0 to supply that crucial extra tiny bit of rally capability can turn the tide by keeping the main units rolling over opposition rather than getting stalled and becoming susceptible to indirect fire.
This has been, of late, only against computer opponents. Unfortunately my health doesn't allow me to commit to pbem these days and I don't have player vs player experience with this version of SP. That may be where the difference lays and I'll definitely keep your advice in mind should I have the opportunity and ability once again to play vs a human opponent.
Thanks,
Brian