Quote:
Originally Posted by Doo
Can healers fix item induced injury? Or the chalice?
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Afflictions caused by items can be cured like normal
provided the item has been removed. For example, handing a rod of the leper king will cause the equipped unit to become diseased. If you put the rod back in the lab, the unit remains diseased but that affliction can be healed like normal. If you give a unit the black heart, since the black heart can't be removed you can never heal the unit's chest wound.
I think the same is true of default afflictions for pretenders (i.e. you can't cure the Forge Lord's limp or the Allfather's missing eye), though I'm not 100% on that.