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  #1  
Old December 14th, 2011, 04:40 PM

Doo Doo is offline
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Default Re: Greed for slave collar

No items boost hp. Can healers fix item induced injury? Or the chalice?

There are two hall of fame bonuses that grant extra hp, the obesity one and a general extra hp one.

Personally, I'd just suicide the guy. Just beware to collar doing the rounds
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  #2  
Old December 14th, 2011, 05:29 PM

shatner shatner is offline
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Default Re: Greed for slave collar

Quote:
Originally Posted by Doo View Post
Can healers fix item induced injury? Or the chalice?
Afflictions caused by items can be cured like normal provided the item has been removed. For example, handing a rod of the leper king will cause the equipped unit to become diseased. If you put the rod back in the lab, the unit remains diseased but that affliction can be healed like normal. If you give a unit the black heart, since the black heart can't be removed you can never heal the unit's chest wound.

I think the same is true of default afflictions for pretenders (i.e. you can't cure the Forge Lord's limp or the Allfather's missing eye), though I'm not 100% on that.
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  #3  
Old December 15th, 2011, 01:15 AM

Knai Knai is offline
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Default Re: Greed for slave collar

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Originally Posted by shatner View Post
I think the same is true of default afflictions for pretenders (i.e. you can't cure the Forge Lord's limp or the Allfather's missing eye), though I'm not 100% on that.
You can cure them, no problem. If you are playing Arcocephale it isn't even expensive to do so.
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