The new version contains a sprite generator with a basic GUI:
http://nikita.tnnet.fi/~elmokki/unitgen/de...gen_13_2_12.zip contains spritegen.jar in addition to unitgen.jar. It does not take into account item dependencies and probably never will. So basically if you set a cloak front you have to set the back manually and if you set full plate as armor you have to set suitable pants too. Also in some cases mounted pose graphics will be misaligned until you select a mount - this just is how the program works. Mounted poses are always supposed to have a mount anyway.
Making this was probably a good idea. With an easy way to see how a sprite looks some people might get interested in implementing new races or items. Also if someone wants, renaming all those items with numbers as their name would be nice. Also I found out a syntax error in armor files thanks to this! Making a flag generator might be something I'll do at some point. It'll be a lot quicker to do since that part is a lot simpler.
Unitgen itself has some changes too, but nothing major. I've been too hooked on Crusader Kings 2 to bother programming much.

Here's a screenshot.