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  #1  
Old February 13th, 2012, 06:43 AM

elmokki elmokki is offline
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The new version contains a sprite generator with a basic GUI: http://nikita.tnnet.fi/~elmokki/unitgen/de...gen_13_2_12.zip contains spritegen.jar in addition to unitgen.jar. It does not take into account item dependencies and probably never will. So basically if you set a cloak front you have to set the back manually and if you set full plate as armor you have to set suitable pants too. Also in some cases mounted pose graphics will be misaligned until you select a mount - this just is how the program works. Mounted poses are always supposed to have a mount anyway.

Making this was probably a good idea. With an easy way to see how a sprite looks some people might get interested in implementing new races or items. Also if someone wants, renaming all those items with numbers as their name would be nice. Also I found out a syntax error in armor files thanks to this! Making a flag generator might be something I'll do at some point. It'll be a lot quicker to do since that part is a lot simpler.

Unitgen itself has some changes too, but nothing major. I've been too hooked on Crusader Kings 2 to bother programming much.


Here's a screenshot.
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Old February 13th, 2012, 07:09 AM

elmokki elmokki is offline
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Default Re: UnitGen - Random nations with procedural sprites!

Bigger sprites caused problems, fixed this and reuploaded. It caused a minor UI change too.

EDIT: Thanks to retarded 30min post edit limit I'll have to clarify on this post what the lack of dependency handling causes with mounted units in some cases:

Quote:
The most visible thing with this is some mounts and weapons on them. Overlays are supposed to make some weapons and things seem like they are behind the mount and now they aren't selected automatically. So basically if your mounted unit looks problematic you can probably get it look better by selecting the correct overlay (and absolutely terrible with wrong overlay).
Especially the spider and the pegasus mounts need their overlay.
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UnitGen - randomly generated nations with randomly generated sprites
http://forum.shrapnelgames.com/showthread.php?t=48341

Last edited by elmokki; February 13th, 2012 at 07:32 AM..
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