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Old March 25th, 2012, 04:59 PM

Kurt Montandon Kurt Montandon is offline
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Default Re: Getting the AI to stay in position?

Quote:
Originally Posted by Mobhack View Post
- ensure all objectives belong to the AI, not the enemy or they will toddle off hunting these.
Yeah, I finally figured that one out right after I posted ...

Quote:
- set the AI formation's reaction turns to a reasonably large number (e.g. half the game length or a little more), especially if you forgot the first point!. Any "never movers" will obviously require a relatively high reaction turn value, and any you want to have charge off early, a low number.
And that right there is exactly what I was looking for, and completely overlooked. Thank you.
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