Quote:
Originally Posted by DRG
The weapon has been brought up before. The issue in game terms is the limited range. The ONLY time it would be of any use is if the visibilty was set to 0 or 1 and there were a lot of regular infantry units in the same hex to protect it otherwise it's very, very vulnerable to a quick charge
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Alternative tactical usage in-game would be to deploy the scout teams with the scopes one hex behind a screen of regular infantry to shield them from the enemy. They could then use their carbines to provide supporting fire to this friendly infantry unit in front of them.
This would keep the IR carbine scout teams initially pretty safe (unless the cunning Japanese manage to sneak to their rear), though the tactical advantage that they would provide would be rather limited.