Quote:
Originally Posted by shahadi
5) The issue I'm trying to resolve, with this scenario and one I am developing as well, is how to "direct" AI mounted units. There is not a way as I understand to dismount AI units at a specific hex, nor can we set way points of dropped para units.
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There is no way to tell an AI controlled unit to mount or dismount, it's something I always curse when doing scenarios. Most of the time AI vehicles will advance one turn along their route then dismount troops then they'll all mill around aimlessly for several turns.
Actually you can set routing for para units, it doesn't work well but it does work.
Prior to loading them into aircraft set several waypoints in a string next to each other (not all in the same hex) in the intended LZ. Once dropped the para units will move toward that string of waypoints and since they're all next to each other eventually the units of the formation will collect in the vicinity. The "fun" part is guessing how long this will take then setting the follow-on waypoints to direct the para's toward their intended destination.