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Old August 21st, 2002, 10:17 AM

dumbluck dumbluck is offline
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Default Re: The Future for SE IV? Does it have one?

BB: Hmmm. On the "Fire, then move thing": Ok, I see what you mean now. I must not have been thinking clearly.

Now, the only hard-code change (that I can see) you need for your "impulse system" is to have engines that can give fractional moves/combat turn. You'd need an engine that gave you, say, 1 move every 6 turns, (and 2 engines gave 2 per 6 turns, etc). Then you could just mod the game to work like you've proposed.

Or am I missing something else now....

EDIT: Actually, all components that generate only 1 "somethings" per combat turn would need to be modded for fractional generation/turn, not just engines. Shield Regenerators, for example.

EDIT AGAIN: umm actually, that second engine should make it 1 move every 3 turns, huh?

[ August 21, 2002, 14:34: Message edited by: dumbluck ]
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