Thread: Wishlist Triggered reinforcements
View Single Post
  #1  
Old October 11th, 2017, 03:47 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,617
Thanks: 4,058
Thanked 5,816 Times in 2,870 Posts
DRG will become famous soon enough
Default Re: Triggered reinforcements

Right now we have a list of >60 items we want to investigate. The chance of us actually doing them all this time around approaches a snowball's chance in Hell. That said there is a suggestion already on the list that does much the same thing .....trigger hexes. Similar to V hexes but only visible to the scenario designer that could trigger various events and reinforcements could be one but that is not " nice simple code " and right now we are just making baby steps to try work up a bit of enthusiasm to try and make a dent in what we need to do and want to do so this is more or less, already " on the radar"


Don
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
The Following 4 Users Say Thank You to DRG For This Useful Post: